Developer diaries ·
Developer Diary: Building the 100 Screens of Apocalypso!
Ten apocalypses, 250 tins and one jump. How we designed and tested a 100-screen platformer that fits in a 48K Spectrum.
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News from the arcade, developer diaries from our own games, reviews and how-tos for Spectrum fans old and new.
Developer diaries ·
Ten apocalypses, 250 tins and one jump. How we designed and tested a 100-screen platformer that fits in a 48K Spectrum.
Developer diaries ·
Every game in our arcade has two soundtracks: beeper on the 48K and AY music on the 128K. Here is how one tape does both, and what each chip can do.
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